Wednesday 12 March 2014

Pixilation

An animation technique that utilises real world people, locations, and objects, using a camera to capture action frame by frame.

The most physical way to animate, there is so much that you can do with Pixilation. It's a great thing to play with!

Because all you need is yourself and a camera, it's frequently practiced by students and indie film makers who don't have the affordances of a massive budget.

Here's a fun example!



And here is another, much more refined example.



Note how the animator/actors have used exaggerated, cartoony poses, expressions, and timing. Why not? I think it works extremely well in this medium, as capturing very realistic movement like this is difficult, and begs the question 'why not just film it then?'.

What kind of timing will you use in your animation?

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